Player House

Seasoned adventurers with many moons spent in the realm and many quests below their belt can quest for their own private home. Homes currently have a cost of 50 MUDpies or 10k qps.

Homes are more than just a private room. Here are some of the benefits a land owner can expect to receive:


 * When you have a private room, you also have a command called 'home' which is basically recall, but, takes you to that room.
 * Married players can share the expenses and benefits of a home, however note that only one player can be registered as the owner.
 * Every home owner will be given a 2nd room that is different in a special way.
 * You can even evict players from your home who are no longer welcome in your home.

Second Room: The second room will be a 'waiting room', 'doorstep', 'portcullis' or whatever you decide to call it. Basically, when in your home, if someone is in your waiting room you can 'invite {player}' and they will be taken into the room. This means that you can have 'meetings' or just a place for friends to hang out etc.
 * Your room will come with a fireplace and fountain.
 * Private rooms will be 'safe'.
 * Homes can be sold to other players; this can even involve the transfer of questpoints or MUDpie.

Some of the house upgrade options are available within your room, such as heal rate and mana rate. The house/home CAN be extended.