Hardcore

Masochistic? Want an ass-beating? You've come to the right place. If you are the kind of player who wants a real challenge, toggle the hardcore mode on and mobs will have 2x more hitpoints and do 3x more damage in combat. This toggle is NOT permanent. You can toggle it on and off. Charming mobiles while in hardcore mode will not increase your charmies' damage.

Mobiles which are in your level range (no more than 10 levels below you and infinite levels above you) will reward you for taking on the challenge.
 * Killing a monster on hardcore mode will give you tripled experience.


 * At level 50 and above, you will gain +3 trains for every 1k mob kills.


 * You get a (Hardcore) flag on who to alert all of your battle prowess.
 * At level 25 and above, limit meter will rise 2x as fast.
 * At level 75 and above, you have 1 minute instead of 30 seconds to complete a quest and get the doubled qp/gold reward.
 * At level 75 and above, you are given +50% to your expedition and quest bonus timers to complete the challenge and receive +50% qp/gold reward.
 * Players level 100-149 have a 50% chance to gain 1 questpoint per mob kill.
 * Hero players have a 75% chance to gain 1 questpoint per mob kill.
 * Legendary players have a 90% chance to gain 2 questpoints per mob kill.
 * There is a maximum of 80% armor damage protection instead of 60%.
 * You gain 10 extra coins for killing Round 20 Colosseum monsters.
 * You gain 2 qps and 100 gold per Colosseum monster kill.
 * The chance to gain an sigil is 3x more likely than normal.

A counter for mobs killed in hardcore mode are saved in your whois sheet. If you attack a monster that is already wounded, it will not give you hardcore mode bonuses nor will it adjust to hardcore mode. Mobiles not in your level range will not count towards this counter. It is not possible to toggle hardcore mode on or off during combat. If you are on a quest, it is not possible to toggle this mode on or off. To prevent griefing, hardcore mobiles will reset to their normal stats after a few ticks if the player attacks the monster and exits combat before killing it. It is against the rules to abuse this toggle to grief someone.